Home Blog Princess Trainer: Jasmine – Development Update #1

Princess Trainer: Jasmine – Development Update #1

by OtakuApologist
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Written by Otaku Apologist

This past week, Kia Azad has been working on the interface, mini-games, and a shop system. Each feature will take its time to shape into something truly glorious. We’re still very early stages, with not even a playable demo to show, but we’re extremely excited of the possibilities posed by the scenario. After all, who doesn’t want to fuck a princess in the ass?

Read our official announcement of this project.

While we could theoretically use my regular freelancers Uzonegro and Limn on this project. we’re taking this opportunity to expand our art team. I was conveniently contacted by a Chinese art studio some weeks ago on Twitter. It’s not a coincidence, but an indication of our growing notoriety in the hentai industry. This may have saved us lots of time scouting for a suitable service provider.

We’re designing the art style simple enough for new artists who might join the project later on. We don’t want the artwork to be a patchwork of styles, but it may be unavoidable. A simplified art style will help at keeping the visuals consistent.

If you enjoy what we’re doing, tell your friends that princess meat is back on the menu! https://patreon.com/studiodanza

Princess Trainer: Jasmine is a point-and-click dating sim. You turn Disney princess Jasmine from the Aladdin movies into your personal cock sleeve. We’re making this game on Patreon donations and the revenue from game and sextoy sales. Support the project on Patreon, or our webstore. The project leader is Kia Azad.

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2 comments

Rastafoo69 April 28, 2019 - 16:28

The art looks very pretty

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OtakuApologist April 28, 2019 - 19:01

We technically don’t have an artist for this locked down yet. We need someone who can deliver a large order on a timely fashion, and that excludes 90% of the very lazy, very unprofessional western hentai artists.

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